I wouldn’t blame the devs (not just them at least). In so many cases, it’s corporate who decides what kind of game the devs are doing. They want money, so they go with the latest shit that makes money, squeezing it until they kill the formula before moving on.
Could this be linked to so many studios trying games as a service bullshit, them all failing, and the devs having no other new ideas?
I wouldn’t blame the devs (not just them at least). In so many cases, it’s corporate who decides what kind of game the devs are doing. They want money, so they go with the latest shit that makes money, squeezing it until they kill the formula before moving on.