@[email protected]M to [email protected]English • 1 month agoWhy Animal Well's home-brewed engine was key to its successwww.gamedeveloper.comexternal-linkmessage-square6fedilinkarrow-up164arrow-down10
arrow-up164arrow-down1external-linkWhy Animal Well's home-brewed engine was key to its successwww.gamedeveloper.com@[email protected]M to [email protected]English • 1 month agomessage-square6fedilink
minus-square@OstrakonlinkEnglish4•1 month agoDon’t get me wrong, I loved Animal Well, thought it was a stellar and unique metroidvania, but I don’t recall any things that couldn’t have been accomplished with Godot or Unity.
Don’t get me wrong, I loved Animal Well, thought it was a stellar and unique metroidvania, but I don’t recall any things that couldn’t have been accomplished with Godot or Unity.