Let’s Make Better Rpg Currencies
https://youtu.be/VADntQSNMB4?si=VUw999G0yZ0x52IW
I’m curious what currency systems my fellow #ttrpg GMs have dreamt up when #worldbuilding.
It’s always annoyed me how #dnd’s gp/sp/cp currency resembles the USD system so much in the way it is used, despite the fact that IRL a single gold coin would be worth more than my car. Does #WotC think my backpack is worth $8k? That makes no sense to me.
In Numenera any novice ‘wizard’ can turn lead to gold just by asking nanobots nicely. So currencies are ‘shins’ (short for shiny I imagine) that are little bits and bobs that are tedious to collect and somewhat unique, instead of ‘precious’ material. Ex: small shells, keyboard keys, stamped stone coins, colorful plastic shards, etc.