Official description: Dungeon Clawler is a Roguelike Claw Machine Deckbuilder. Build your deck, grab weapons and items from the claw machine to battle enemies, discover powerful perks that create game-changing synergies and unleash crazy combos as you fight your way through the dungeon!
My take: I played the demo earlier this year and it was a blast. I’m really enjoying the “roguelite with a gameplay twist” fad at the moment with Ballionaire, Balatro, Solitairica, and now Dungeon Clawler.
The name of the game is absolutely not SEO-friendly, although it’s a good name it’s incredibly hard to find with search engines for some people. (Especially because Google likes to show you what Google thinks you are looking for, as opposed to what you are saying you’re looking for)
At €/$ 8.99 (10% launch discount) this game is almost a steal. It’s also on mobile for €/$ 4.99
You do get other types of “claws”, them being magnets, tentacles, harpoons and maybe more with their own unique traits.
I see what you mean though. There’s a lot of RNG involved and you can’t really improve your clawing game other than aiming for the best.
To me, this is less of a gripe and more part of how I am expecting roguelites and roguelikes to behave.