Igor360 to [email protected] • 3 days agocan someone test my game?github.comexternal-linkmessage-square7arrow-up125arrow-down12file-textcross-posted to: foss_gaming[email protected][email protected][email protected][email protected][email protected]
arrow-up123arrow-down1external-linkcan someone test my game?github.comIgor360 to [email protected] • 3 days agomessage-square7file-textcross-posted to: foss_gaming[email protected][email protected][email protected][email protected][email protected]
minus-square@graham1linkEnglish4•3 days agoIs it intentional to have so many filesystem interactions and subprocess launches?
minus-squareI Cast Fistlinkfedilink5•3 days agoI guess the obvious question now is “why”? From a glance, it’s pretty clear that one of the things that you really should’ve done is separated the file reading/writing into separate functions, instead of having every function open-read-write cat.txt
Is it intentional to have so many filesystem interactions and subprocess launches?
yup
I guess the obvious question now is “why”? From a glance, it’s pretty clear that one of the things that you really should’ve done is separated the file reading/writing into separate functions, instead of having every function open-read-write
cat.txt
okay! its done! can you upgrade my game?
hmmm… okay! i think i know how to do it!