cross-posted from: https://lemmy.zip/post/27055106

​Hackers have used new GodLoader malware exploiting the capabilities of the widely used Godot game engine to evade detection and infect over 17,000 systems in just three months.

  • @Tyfud
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    308 hours ago

    This is a non issue. It’s like saying hackers used a programming language to write malicious code.

    Of course they did. How else would they do it?

    They’re just using the Godot engine (C#) to do it instead of the python interpreter.