• @darthelmet
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    13 hours ago

    Aside from doing the work to maintain and update your own engine, there is also the problem of onboarding new hires. If you use a standard you can go out and hire people already experienced with working on the engine. If you use your own, you have to teach a new hire to use it before they can be any help.

    I read that this caused a lot of development woes on Halo Infinite for example.