What I love is that it really focuses on gameplay and player choice and options.
It’s so fun to risk different rolls, etc. and different ways of doing things.
I just wish it had a day-night schedule, NPC schedules and a living world like Ultima VII / Oblivion, but it’s hard to balance with the hand-crafted quests.
What I love is that it really focuses on gameplay and player choice and options.
It’s so fun to risk different rolls, etc. and different ways of doing things.
I just wish it had a day-night schedule, NPC schedules and a living world like Ultima VII / Oblivion, but it’s hard to balance with the hand-crafted quests.