Master of magnetism, most attractive frame, magnets - how do they work? - Mag

Release date: 2012-10-25

Passive: Mag automatically Vacuums Pickups that are within 8 meters towards her (does not stack with the other Vacuum effects. DE WHY!)
Pull - Mag stuns enemies as she manifests a magnetic vortex. The vortex pulls in Polarize Shards and stunned enemies to place them directly in front of her.
Magnetize - (TAP) Enclose a target in a magnetic field that ensnares nearby enemies and deals damage over time. The field pulls Polarize Shards that orbited Mag and shrapnel into the deadly mix. (HOLD) Mag surrounds herself in a magnetic field that absorbs ranged attacks and reflects damage back in a destructive cone.
Polarize - Emit an energy pulse that depletes enemy shields and armor as it restores ally shields. Debris left over from the pulse becomes Polarize Shards. Nearby Polarize Shards orbit Mag and cut enemies, inflicting bleed status.
Crush - Magnetize the bones of nearby enemies, causing them to collapse upon themselves.

Acquisition: Main blueprint can be purchased from the Market. Component blueprints can be obtained from defeating The Sergeant on Iliad, Phobos.

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    18 days ago

    Mag is one of those frames I always want to use due to a cool theme and then when I try to play her it just feels finnicky and weird.

    Pull pulls but not everyone and not the same distance or to the same location.

    Magnetize is either completely OP or you face an eximus that just walks through it, and it’s also annoying for teammates that might want to shoot something not in a bubble but you have them all over the place.

    Polarize is the thing you spam to not die, at least until enemies run out of shields and armor.

    Crush is cool I guess

    Seems like everyone just builds her with shield gating and magnetize abuse in mind but that doesn’t seem that fun. Wish it were to me, for Aoi’s sake 🤷‍♂️ I just wanted to be Magneto and a telekinetic god throwing stuff around, or like Jesse in Control, but it ain’t it.