• @JayEchoRayOP
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    22 months ago

    True, it has come a long way indeed.

    That is fair to wait for the stable as I think all the new stuff screams having someone watch your back.

    All the new stuff seems to be great for roleplaying, especially with the hunting and basements and who knows what the modders will get up to once it goes stable.

    • @Yokozuna
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      22 months ago

      Basements and high rise buildings are such a game changer. I’m so excited to see what we can do with basements. I remember reading that they plan on implementing a system where you can make your own ɓasement, i.e. digging it out yourself.

      • @JayEchoRayOP
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        22 months ago

        I can only imagine at that point, there will be tunnel warfare in pvp servers

        With the high rise buildings, I can see it being a bit of a nightmare to clear as the height probably makes it harder to draw out zomboids before entering.

        I am sure that the custom basements will be a later goal, still thinking having the framework for basements opens up a lot of speculative content like the military research base in the woods and with animals, I am sure modders will probably make something like resident evil before long with infected animal strains

        • @Yokozuna
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          22 months ago

          The infected strains idea is nuts. I didn’t even think about that! With how they’re implementing genetics into the game… things can get real wacky real fast.

          • @JayEchoRayOP
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            12 months ago

            Yeah, it will probably be janky for a while, but modders were able to do true actions and make clothes that make different body sizes. I am sure their will be someone who would be able tinker something up.