@inclementimmigrant to GamesEnglish • 1 month agoCritical Role's plans to make a videogame have become an 'active pursuit', says CEO Travis Willingham, after almost 10 years of growing a D&D campaign into a full-on franchisewww.pcgamer.comexternal-linkmessage-square24arrow-up1127arrow-down18cross-posted to: [email protected]
arrow-up1119arrow-down1external-linkCritical Role's plans to make a videogame have become an 'active pursuit', says CEO Travis Willingham, after almost 10 years of growing a D&D campaign into a full-on franchisewww.pcgamer.com@inclementimmigrant to GamesEnglish • 1 month agomessage-square24cross-posted to: [email protected]
minus-square@CookieOfFortunelinkEnglish2•1 month agoYeah it sounds like the success of BG3 probably spurred this endeavor. I was giving it two years to be optimistic but yeah most likely longer.
Yeah it sounds like the success of BG3 probably spurred this endeavor. I was giving it two years to be optimistic but yeah most likely longer.