@inclementimmigrant to GamesEnglish • 1 day agoCritical Role's plans to make a videogame have become an 'active pursuit', says CEO Travis Willingham, after almost 10 years of growing a D&D campaign into a full-on franchisewww.pcgamer.comexternal-linkmessage-square23arrow-up1117arrow-down17cross-posted to: [email protected]
arrow-up1110arrow-down1external-linkCritical Role's plans to make a videogame have become an 'active pursuit', says CEO Travis Willingham, after almost 10 years of growing a D&D campaign into a full-on franchisewww.pcgamer.com@inclementimmigrant to GamesEnglish • 1 day agomessage-square23cross-posted to: [email protected]
minus-square@CookieOfFortunelinkEnglish2•1 day agoYeah it sounds like the success of BG3 probably spurred this endeavor. I was giving it two years to be optimistic but yeah most likely longer.
Yeah it sounds like the success of BG3 probably spurred this endeavor. I was giving it two years to be optimistic but yeah most likely longer.