I love coffin travel so much. Such a silly thing added to From’s dark and foreboding environments.
And then there’s DS2 where they kind of just smoosh everything together… The elevator from Aldia’s Keep to Dragon Aerie should have been coffin travel, go all in 😆
I love coffin travel so much. Such a silly thing added to From’s dark and foreboding environments.
And then there’s DS2 where they kind of just smoosh everything together… The elevator from Aldia’s Keep to Dragon Aerie should have been coffin travel, go all in 😆
Dark Souls 1 geography is exquisite. Dark Souls 2 geography would have been better represented by a level select screen.
I disagree, the geography in ds2 is noneuclidean. That would be lost if it had a level selection screen.
Hmmm
That’s fair. It didn’t strike me as being particularly deliberate though. I guess you could make the case that it is intentionally disorienting.
DS2 had the unique effect of using coffins to change whether the player played with and hand down their pants or not