Trope or not, gods just end up being a common target for games about heroes escalating in power while fighting increasingly world-destroying consequences.
So, for each post, name a game and describe it, with the assumption being that every description automatically ends with the phrase:
“…and then it ends with you fighting a god.”
Breath of Fire 3. People find a dragon that had been dormant in a crystal for centuries. It wakes up later as a human child. That child travels the world trying to figure out who they are. And then you fight a god, or not it’s your choice.
first game I thought of too, that Boss fight knocked My socks off.
I’m a notorious grinder in JRPGs. I love to power level, and that boss took me 45 minutes to beat. For reference the end boss in Tales of Symphonia took three hits from Presea when I got to them.
I felt the same way.
I grind it until I could comfortably beat every regular enemy in the game, but I’m pretty sure it took me over 2 hours actually beat that God boss, barely hanging on and getting one shot in every three healing turns or whatever