I use Android Tiers, Glittertech (no surgery), and Rimatomics. My colonies always end up with just the most insane defenses with super powered androids.

Anyone who makes their way to my colony will find the most lavish place on the rim.

*We may or may not be using human hearts to till our soil.

  • @ThekingoflordaA
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    71 year ago

    I always end up with:

    • Crappy prisons
    • “Tattered clothing”
    • cowboy heads
    • Assault riffles
    • Amazing sculptures
    • Food shortages
    • Way too big raids
    • Death
    • @jws_shadotakOP
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      51 year ago

      You can automate the tattered clothing thing!
      In your assignment tab, go to the outfit menu and for each outfit change the condition to 51-100%. This will tell your colonists to not wear anything less than 51% condition clothing.
      In your tailor bench, set up some jobs to keep a minimum stock of X items for each bill and change the condition in that as well to 51-100.

      Now your colonists will strip any “tattered” clothing (condition 1-50%) and automatically put on the available clothes that aren’t tattered. As they take the clothes, your crafter/tailor will eventually spin up a new item to replace the one that was taken.

      • @runawaycorvid
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        11 year ago

        Haven’t played in a while but I seem to remember your workstations would lose their parameters when destroyed. Is that a thing, or did I make that up?

        • @jws_shadotakOP
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          21 year ago

          Not sure if it’s a vanilla thing but if you change the setting to rebuild destroyed stuff, it’ll also include the bills when the workstations get rebuilt.

          Something like an insect hive will override the workstation blueprint and force you to restart, though.