0x0 to [email protected]English • 2 months agoWarframe 1999 - Patch Noteswww.warframe.comexternal-linkmessage-square4fedilinkarrow-up132arrow-down10
arrow-up132arrow-down1external-linkWarframe 1999 - Patch Noteswww.warframe.com0x0 to [email protected]English • 2 months agomessage-square4fedilink
minus-square@JozzolinkEnglish4•2 months agoNEW MODS Take your Arsenal up a notch with brand new Mods! Stats shown at max rank. Magnetic Might (Pistol) +60% Magnetic Damage +40% Critical Damage Worthy Comradery (Aura) Squad receives +75% Weak Point Critical Chance. Summoner’s Wrath (Aura) Squad receives +75% Companion and Summon Damage. Spectral Serration (Rifle) +330% Damage while Invisible. Primary Acuity (Rifle) +350% Weak Point Damage +350% Weak Point Citrical Chance Multishot cannot be modified Pistol Acuity (Pistol) +350% Weak Point Damage +350% Weak Point Critical Chance Multishot cannot be modified Merciless Gunfight (Pistol) +45% Critical Damage +1.2 Punch Through Magnetic Capacity (Rifle) +60% Magnetic Damage +40% Magazine Capacity Magnetic Welt (Shotgun) Impact Status Effects have 35% chance to apply a Magnetic Status Effect (x2 when Fire Rate is below 2.5) Magnetic Strafe (Shotgun) +60% Magnetic Damage +40% Fire Rate Magnetic Rush (Melee) +60% Magnetic Damage +20% Attack Speed Magnetized Cycle (Archgun) +60% Magnetic Damage +30% Fire Rate Magnetized Core (Archmelee) +60% Magnetic Damage +40% Critical Damage Magnetic Claws (Beast Claws) +60% Magnetic Damage +40% Status Duration Radon Claws (Beast Claws) +60% Radiation Damage +80% Critical Damage
minus-squareSemperveruslinkEnglish5•2 months agoDoes this mean we can attack a giant enemy crab’s weak point for massive damage now?
minus-square@[email protected]linkfedilinkEnglish1•2 months agoCascadia Accuracy, Cestra, Pistol Acuity, Dagath. Try it…
NEW MODS
Take your Arsenal up a notch with brand new Mods!
Stats shown at max rank.
Magnetic Might (Pistol)
+60% Magnetic Damage
+40% Critical Damage
Worthy Comradery (Aura)
Squad receives +75% Weak Point Critical Chance.
Summoner’s Wrath (Aura)
Squad receives +75% Companion and Summon Damage.
Spectral Serration (Rifle)
+330% Damage while Invisible.
Primary Acuity (Rifle)
+350% Weak Point Damage
+350% Weak Point Citrical Chance
Multishot cannot be modified
Pistol Acuity (Pistol)
+350% Weak Point Damage
+350% Weak Point Critical Chance
Multishot cannot be modified
Merciless Gunfight (Pistol)
+45% Critical Damage
+1.2 Punch Through
Magnetic Capacity (Rifle)
+60% Magnetic Damage
+40% Magazine Capacity
Magnetic Welt (Shotgun)
Impact Status Effects have 35% chance to apply a Magnetic Status Effect (x2 when Fire Rate is below 2.5)
Magnetic Strafe (Shotgun)
+60% Magnetic Damage
+40% Fire Rate
Magnetic Rush (Melee)
+60% Magnetic Damage
+20% Attack Speed
Magnetized Cycle (Archgun)
+60% Magnetic Damage
+30% Fire Rate
Magnetized Core (Archmelee)
+60% Magnetic Damage
+40% Critical Damage
Magnetic Claws (Beast Claws)
+60% Magnetic Damage
+40% Status Duration
Radon Claws (Beast Claws)
+60% Radiation Damage
+80% Critical Damage
Does this mean we can attack a giant enemy crab’s weak point for massive damage now?
Cascadia Accuracy, Cestra, Pistol Acuity, Dagath. Try it…