• AwkwardLookMonkeyPuppet
    link
    English
    22 days ago

    I fail to see how limiting how much product can be bought and sold would stimulate an economy, outside of a major excess issue like the one that led to The New Deal in the USA.

    • @PugJesusOPM
      link
      English
      202 days ago

      You’re thinking too much in market terms. It should be more “Our allocation of production has resulted in shortages of these goods; we must figure out a way of distributing these goods without resorting to ‘highest-bidder’ style market economics.”

      Typically, in market-oriented economies, this happens during wartime when the government doesn’t trust market economies (rightly) to deliver the needs of the war while there are still civilians willing to outbid the government. In command economies, this happens whenever the priorities of the government and the civilian population are at odds (such as Poland exporting most of its sugar to the SovUnion despite massive domestic demand for sugar and higher sugar production per capita than ever before).

      • @jqubed
        link
        English
        52 days ago

        I have a game wishlisted on Steam called Workers & Resources: Soviet Republic that I’m hoping might prove educational to better understand how that system worked because sometimes it seems so foreign to me.

        • @PugJesusOPM
          link
          English
          62 days ago

          Market economies are very psychological - “How do you encourage people to consume/produce X?” But command economies are simpler in a sense, because it’s all very material - “What do we make, and who do we give it to?”

          Excellent game, btw

      • AwkwardLookMonkeyPuppet
        link
        English
        12 days ago

        It’s hard to take your very legitimate explanations seriously when your username is bolded as OP, and top of mind to me. Haha. Seriously though, thanks for taking the time to type it out.