Zomboid build 42 released today and i decided to give it a try. My character is Darren Floyd. He’s a young 20 something Night Guard for the Knoxville Mall. I spawned in a house and made my way into town on foot, eventually making it to the Gas Station in the screenshot. I ended up clearing it out and making my base in there.

I also went down to the Basement of the Gas Station and checked it out. I found a lead pipe down there i took to replace my Baseball Bat and then sat on the stairs eating canned peaches.

The game added a ton of Ambience which i love as it adds to the feel of the game. There’s wind wipping around and i’m pretty sure zombies make ambient noises. Doors swing open and the lighting has been expertly redone. While exploring the gas station i had to go into a dark hallway and used a lighter to see.

The way the lighter lit up the area raised tensions in an exciting way, as i didn’t know what was down the hallway. For all i know there could be 10 zombies and i’d only be able to tell when i got close. Luckily there was only one though.

After taking him out back using the new dragging mechanic, i buried him and took his ID. I’ve started keeping a collection of IDs. I feel like it’s something Darren would do to try and cope with it. After that though it crashed, which is to be expected for an Unstable build. So i ended up stopping there.

  • MyNameIsAtticusOP
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    121 hours ago

    I support the idea of changing the game’s rules. It’s one of the first things i do. It definitely is up to player’s preference but i like playing it much more like a sandbox survival game then how normally difficult it is. Usually i’ll lower the zombie count and that’s enough for me though