@[email protected] to [email protected]English • 2 days agoDev snapshot: Godot 4.4 dev 7godotengine.orgexternal-linkmessage-square4fedilinkarrow-up125arrow-down10cross-posted to: [email protected]
arrow-up125arrow-down1external-linkDev snapshot: Godot 4.4 dev 7godotengine.org@[email protected] to [email protected]English • 2 days agomessage-square4fedilinkcross-posted to: [email protected]
minus-square@KellylinkEnglish6•2 days agoIt looks like this bumps the minimum .NET from .NET 6 to .NET 8. This means the mono build no longer supports windows 7/8. https://github.com/dotnet/core/blob/main/release-notes/8.0/supported-os.md
minus-square@KellylinkEnglish7•2 days agoYeah, its the right move for the project and unlikely to effect many people negatively.
It looks like this bumps the minimum .NET from .NET 6 to .NET 8.
This means the mono build no longer supports windows 7/8.
https://github.com/dotnet/core/blob/main/release-notes/8.0/supported-os.md
6 is eol, just like Windows 7 and 8.
Yeah, its the right move for the project and unlikely to effect many people negatively.