• @De_Narm
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    03 months ago

    If you think there is no complex math behind your ability to freely build 3D machines with different propulsion methods, buoyancy, air resistance, light, particle emission and movable parts at any angle, then you know nothing about math in games.

    • @[email protected]
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      fedilink
      03 months ago

      Like everything else, you can do it in terrible quality with trivial math, or you can do it for real with heavier math.

      Nintendos version is two steps down from trivial.

      • @De_Narm
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        03 months ago

        Name a single game that does it better. If it’s both trivial and popular, there must be many examples!

          • @De_Narm
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            3 months ago

            That’s a great game, I agree! Anyway, the developers themselves thought it could run on a Wii U - there’s even an official trailer for it. While it was cancelled in the end, that happened to many other games too since the console itself was a monumental failure and the team had already much on their plate with every other port at the time being buggy as hell.