Agreed. I have a concrete example in mind for this: while it’s clear that GSC are still acing the Ukrainian Fallout style, I feel STALKER 2 lost a lot of the series’ personality by switching to Unreal… The grit’s no longer there, and that grit was a defining element of their atmosphere. I still feel a lot more tension in the first three than in this last one, because I’m sucked into their mindset right from the menu.
Edit: I think S.T.A.L.K.E.R 2 is still a good game (technical issues notwithstanding), it’s just… lost some charm along the way.
Agreed. I have a concrete example in mind for this: while it’s clear that GSC are still acing the Ukrainian Fallout style, I feel STALKER 2 lost a lot of the series’ personality by switching to Unreal… The grit’s no longer there, and that grit was a defining element of their atmosphere. I still feel a lot more tension in the first three than in this last one, because I’m sucked into their mindset right from the menu.
Edit: I think S.T.A.L.K.E.R 2 is still a good game (technical issues notwithstanding), it’s just… lost some charm along the way.