• snooggums
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    577 days ago

    Pointless inventory management and crafting.

    • @[email protected]
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      19
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      7 days ago

      Inventory is limited by item weight.

      Discarding items requires 3+ button presses (per item)

      • @[email protected]
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        106 days ago

        And then they just drop on the ground in front of you and are immediately picked up again as you move the slightest bit.

      • prole
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        66 days ago

        Ugh I hate games with weighted inventory.

        I like how From Software does it with Souls and Elden Ring, how it measures the weight of what you currently have equipped, and affects how fast you run/roll/etc. Very intuitive, and you don’t get punished for picking up too many items.