• @[email protected]
    link
    fedilink
    English
    -25 days ago

    They was selling on their websites. There was also shops and a second hand market that this platform killed.

    • @SupraMario
      link
      English
      15 days ago

      Steam has been around for 2 decades now, and I’ll ask again. Please find me a indie game that had success when steam wasn’t around, and find me one that made it in brick and mortar stores that didn’t take 30%+

      • @[email protected]
        link
        fedilink
        English
        1
        edit-2
        5 days ago

        They cannot reasonably derive 30% when others take 12 at equal service and at the same time show record profits.

        People usually don’t speak about the second hand market : how many shops have they closed ? How many were laid off ?

        • @SupraMario
          link
          English
          05 days ago

          The second hand market wasn’t killed because of steam, it was killed because of digitalizing everything…on top of that. The fact that you think physical copies allowed indie games to exist, shows how extremely ignorant of this topic you are. Physical media is extremely expensive, and was not available for anyone unless a publisher took a chance on you. Even if steam didn’t exist, companies would have moved to digital anyways because its cheaper and more people get the product.

          • @[email protected]
            link
            fedilink
            English
            15 days ago

            It was killed by steam, they did accelerate the transition and you have no right to transfer the game licence to anybody else. CDROM wasn’t expensive. Did you see the games price significantly cut since it is digital ? Owning a product doesn’t need to go through a physical media. You can buy digital version too.

            • @SupraMario
              link
              English
              15 days ago

              It wasn’t killed by steam, it was killed by technological progress. CDroms were absolutely expensive to produce, print, ship etc. What do price cuts have to do with availability? As I asked before, when since steam did indie games have the audience they have now?

              Also why say CD-ROM wasn’t expensive and then bring up digital? You’re not doing anything to prove steam is this evil thing.

              • @[email protected]
                link
                fedilink
                English
                15 days ago

                For final fantasy V the cartridge cost was $15 each, total cost $37 millions for the SNES. They did a version for PS1 the CD Roms disk coast was 2$ for each. It was so that expensive that Sierra did phantasmagoria with 7 cdroms. Woldfenatein and Doom didn’t rise the success because of steam. Second hand market was killed by Steam, it even gone to court. And it is illegal to resale games due to their business model.

                • @SupraMario
                  link
                  English
                  14 days ago

                  Lol yeah I’m sure indie devs could afford to front millions for carts and CDs.

                  Also you still haven’t answered my question, show me a indie game that had success pre-steam