• @[email protected]
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    45 days ago

    They likely already have regular executive meetings amongst the developers at GOG and likely have discussed this over a decade and decided is wasn’t worth the effort. I wonder why?

    • @[email protected]
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      5 days ago

      If GOG officially supported Linux with their launcher and whatnot, idy probably switch my spending to them. That they haven’t tells me they don’t want the hundreds I spend on games every year.

      Likewise for EGS, but I expect a bit more from them (e.g. fund Linux compatibility, make Fortnite Linux compatible, push their EAC customers to support Linux in their games, etc).

      • @[email protected]
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        5 days ago

        It will never happen unless CD Project/GOG spend the 100s of millions of dollars that Valve spends to help fund and support all the Proton compatability and tool suites and ease-of-use QA control to ensure their legacy games run in Linux (i.e. support a game developed in 1996 to run smoothly on every permutation of PC hardware configurations and support paying to develop patches until the end of time). Which is what Valve is currently doing.

        • @[email protected]
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          5 days ago

          They don’t need to, Valve’s work is FOSS, and Heroic proves that it can be reused in another application.

          I don’t expect GOG to test every game on every Proton/WINE version, all they need to do is give the user the option to select a different version. Heroic does that, as does Steam, so surely GOG can figure it out.

            • @[email protected]
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              45 days ago

              Because they don’t care. Or maybe they’re just poorly run. It would be pretty cheap to make Linux gamers happy, yet they don’t.