Hey Folks. I used to make posts like this on the Pixel Dungeon subreddit back in the day, so I figured I’d make some here too to help get us started. I’ve added some rudimentary support for tagging posts (it just piggybacks on the title), and other devs are welcome to make [DEV] posts here if they want.

The new mining area has been in Shattered for a couple weeks now, and I’m curious how people are finding the new mining mechanic, and the idea of a new quest that’ll make use of it! Keep in mind that the specific area in the game right now is just for testing, the actual quest area in v2.2.0 will be notably more elaborate.

  • @MrRedstoner
    link
    English
    21 year ago

    I also find that trying to dig in a straight line when searching for something feels unnecessarily tedious. I don’t know what the best solution is, might be just as simple as a single button to continue digging in a direction. Vertical horizontal and diagonal

    • 00-EvanOPM
      link
      English
      51 year ago

      I agree that straight mining deep into a wall is tedious, I’m going to be trying to design the level in such a way that makes this largely unnecessary.