I started the game with a variation of this idea from Rogue Rat, but instead of a legendary farmer’s daughter I dominated a legendary hulking baboon. 53 strength and 60 health seemed like a big jump in power from my water merchant.
It’s going… pretty well so far.
Yeah thats gonna be pretty nutty. Score a double-muscled mutation and you’ll be eating most things. This was 4 weeks ago, so I hope it turned out.
I ended up dying a few nights later. I ran into a company of other hulking baboons and they were less than friendly - I’m unsure as to why. I might have killed someone they liked. But I only got killed because I was ridiculously cocky after steamrolling damn near everything that crossed my path, so I thought I could take them.
Right now, I’m trying to get more sap to make some Flaming Ick; I can’t hand in all these books with no tongue! But like, man, sap is hard to find when you need it. Luckily I found a multicoloured gun to replace my musket, for protection while I search; I don’t know exactly what a “spaser” is but it does 1d12 ranged damage so I’m just gonna point it at problems until that doesn’t work anymore.
How about you - been playing long? Anything notable or fun in your latest run?
A spaser is strong, takes forever to shoot again, but makes clouds when it hits. I just started a fresh tinker true kin run. We’ll see how long that lasts. I started in the salt dunes and just got the starting recoiler. But I’m afraid to go to Grit Gate just yet so I’m ruins diving. I’ve had pretty bad luck on the run tho.
I also have a run as a ray cat (using wishes and choose your fighter mod) but its scary going anywhere and is not an rp game.
And I also always have a fuck around game as an astral tabby. I run a village of astral tabbies in it.