Beyond All Reason is the kind of rts that makes you realize chasing after Starcraft style gameplay (when Total Annihilation presented a totally different and arguably more approachable experience with shift clicking and less obsessive micro) was a fatal error for the broad popularity of the rts genre.
A competitive rts hyper focused on apm and units that move in artificial and uninteresting ways (especially airplanes) was never going to inspire a new generation of rts fans with diverse interests and brain types to dip their toes in instead of leading to a narrower and more constrained vision of what rts games are and what kind of brain types can suceed at them.
BAR is both a living breathing cryptid (descended from the ancient TA itself) that somehow survived the great RTS extinction event and also paradoxically a vision of the future of RTS games.
Im going deep into beyond all reason, warzone 2100 and speed dreams
Beyond All Reason is the kind of rts that makes you realize chasing after Starcraft style gameplay (when Total Annihilation presented a totally different and arguably more approachable experience with shift clicking and less obsessive micro) was a fatal error for the broad popularity of the rts genre.
A competitive rts hyper focused on apm and units that move in artificial and uninteresting ways (especially airplanes) was never going to inspire a new generation of rts fans with diverse interests and brain types to dip their toes in instead of leading to a narrower and more constrained vision of what rts games are and what kind of brain types can suceed at them.
BAR is both a living breathing cryptid (descended from the ancient TA itself) that somehow survived the great RTS extinction event and also paradoxically a vision of the future of RTS games.