• @[email protected]
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        33 days ago

        Only mentions Steam Deck tho (But it’s a Linux device so who knows some aur stranger might make it for Linux Desktop)

        • Da Bald Eagul
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          23 days ago

          Hmm fair, I just woke up when I commented haha. Technically I’m right though :p

          Anyways I don’t see a reason why running this on another arch based distro wouldn’t work.

    • @woelkchen
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      2 days ago

      Does this mean geforce now on Linux

      The “installer” is just a set of scripts. Quote from the “NVIDIA GeForce NOW” bash script:

      flatpak run --branch=stable --arch=x86_64 --command=/app/bin/chrome --file-forwarding com.google.Chrome @@u @@ --window-size=1024,640 --force-device-scale-factor=1.25 --device-scale-factor=1.25 --app=https://play.geforcenow.com

      It’s just an icon for the Flatpak version of Google Chrome opening https://play.geforcenow.com

      Hardly a game changer.

      • FubarberryOPM
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        2 days ago

        That’s the current setup for playing Geforce Now on steam deck/linux. The app announced in the news post will be a native app, not just kiosk chrome wrapper. They also mentioned it will support HDR which currently isn’t possible with the kiosk chrome wrapper.

        The official app for it comes later this year.

        • @woelkchen
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          12 days ago

          The app announced in the news post will be a native app, not just kiosk chrome wrapper.

          So it’ll be CEF opening https://play.geforcenow.com

          Why would it not be some way to launch the website? As long as it’s x86-64 code, it’s technically native.

      • @[email protected]
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        2 days ago

        Why cant they properly port the thing and why not use electron like windows and mac app(Maybe their using chromium embedded framework idk)

        • @woelkchen
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          15 hours ago

          why not use electron like windows and mac app

          I bet that’s what they’ll be doing for the announced “native” app, so Chrome a stop-gap for the beta and the final release will have an integrated web renderer but the actual game delivery by still just opening the website.

          So no idea what the fuss is about.