It’s because ML enhanced graphics are perceived as “good enough” by the majority of consumers.
I am no game dev, but I will speculate that optimization is difficult, expensive (time/cost) and quickly reached a point of diminishing returns.
That being said, I personally prefer SSAA anti-aliasing, but I play heavily CPU-bound games that rarely stress my graphics card. But the SSAA ship has sailed, very few games offer this mode.
It’s because ML enhanced graphics are perceived as “good enough” by the majority of consumers.
I am no game dev, but I will speculate that optimization is difficult, expensive (time/cost) and quickly reached a point of diminishing returns.
That being said, I personally prefer SSAA anti-aliasing, but I play heavily CPU-bound games that rarely stress my graphics card. But the SSAA ship has sailed, very few games offer this mode.
Nvidia DSR is literally supersampling.
I am aware of Nvidia DSR. I have not had much luck with it with the various indie games that I play.