I completed a 4-chal ascension a while back, and I thought I was done with challenges, but recently I got the itch to complete a five-chal run. I just wanted to prove that I could ascend with more than half of the challenges active.
It took me 25 or 30 tries, but I finally did it! (I like to play random seeds and let fate decide what equipment I get). I also had to find a combination of challenges that was feasible for me; for example, combining Pharma and Barren Land is brutal. Respect to those who can win with those challenges active!
One funny thing is that I ended up with a lot of food (that’s the sniper at the foot of the stairs leading up out of the dungeon):
It turns out I could have eaten a lot more food! (I also had five potions of cleansing, believe it or not.) I spent almost the entire game with 20-40% health. Other equipment notes:
- I spent most of the game with a +2 Sickle I got from the ghost. This seed has very few upgraded weapons.
- I got a lousy wand of prismatic light +1 from the wizard, which was used along with a +0 wand of corrosion to upgrade the wand of disintegration to +3. I didn’t find any more wands.
- I found the chains early on, but they were cursed. I was unable to equip them until the early jail levels. Still, a lifesaver for sure.
- The armor is Scale +1, reforged and with three SoU.
- The RoH was found at +0 in the sewers, upgraded with the game’s last three SoU.
- The RoSS was found at +1 somewhere in the jail.
- The shuriken has a troll upgrade plus reforge, and the remaining two SoU.
- (Edited to add that I played without any ankhs, given the discussion on ankhs in the comments.)
The sniper is awesome, and I don’t know if I could complete five challenges with other classes. Dispatching a scorpion in one round, without spending any charges or energy or anything, is amazing.
I’m pretty sure I won’t do six or more challenges, as the game gets so hard it’s no longer much fun. But I’m happy to have gotten good enough at this game to do five challenges!
A scroll of enchantment gives you a choice of 3 different enchantments: 1 common, 1 uncommon, and 1 random. A stone of enchantment just gives you 1 random enchantment.
So it’s a tradeoff. If you want to get a rare enchantment you have better odds if you use both stones on a single item, stopping if the first one is rare. But if you don’t care about the rarity and just want a good enchantment then having a choice of 3 is better.
That’s what I thought – thanks!