As I had no experience with Valve’s products, but rather ps4-5 knock-offs, I want them to have one or two scrollwheels with a sensory feedback in the future.

Switching radio stations like in old timea, adjusting your cam’s focus in Outlast-likes, rolling the roulette while gambling in some Yakuza game, switching your equipment in some stealth game - it can certainly has it uses if it wasn’t too weird.

But what idea or part would you like to add to generic controllers and schemes if you had an authority over that one an you had studios to follow this quirk?

  • @[email protected]
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    31 day ago

    If they made a PS5 controller that could last more than a year I’d be alright with it but they are just e-waste after about a year. I don’t want to throw my money at Sony just end up buying more planed obsolescent garbage.

    The best thing about the PS controllers is its control stick symmetry, I hate Xbox like cock eyed controllers and their inverse button placement. Not only is it ugly as hell but ergonomically uncomfortable to use.

    • @WindyRebel
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      113 hours ago

      Mine are on two years and the original controllers. I don’t play for hours on end daily though. I do play several hours a week though.

      • @[email protected]
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        113 hours ago

        I play a lot. If I hadn’t had a steam controller that lasted six years I probably wouldn’t have such high expectations.