• SSTFOP
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    3 days ago

    Yeah, but I’m thinking of multiple super mutants in a room. I’m not sure how you keep Dogmeat from dying. You’d basically have to alpha strike to keep him from being shredded in the crossfire by any of the minigun fire directed at you.

    FWIW, I mostly commonly solo with a high luck, high AP sniper build with a Special Edition BB gun. It can fire three times a turn and not uncommonly one-hit kills super mutants. Even then I get a little return fire back which I assume would shred Dogmeat.

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️
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      3 days ago

      You can talk your way out of literally every non-random combat scenario in the first game, so it’s actually not really a problem. Barely an inconvenience. By the time I get to the rooms of super mutants, which are basically just where The Master is, I’m suave enough to just talk my through everyone, including The Master himself lol

      Plus, with Power Armor I can just get aggro from everyone so nobody attacks anyone but me, using a rocket launcher or something to blow up half the enemies in the room as my first action. And then of course, save scumming when the damn dog just runs into a wall of bullets.

      My favorite thing about FO1 is the fact you can beat it without fighting, so that’s generally how I play. Though sometimes I like playing a dumbass, too.

      • SSTFOP
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        13 days ago

        Though sometimes I like playing a dumbass, too.

        Can you elaborate? Are all combat playthroughs the dumbass way?

          • SSTFOP
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            12 days ago

            Oh yes. That’s totally different. I once did a 1 INT run. My character was too dumb to gamble, even with mentats.

            • @Klear
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              12 days ago

              I played with 1 INT 10 Luck once. Found the Alien Blaster right outside the vault. It carried me the whole game.