Over 2024, Apex Legends showed the biggest drop in overall Steam concurrent players the game has ever seen. From a high of 470,696 in February 2024 to 140,830
Whenever this happens, people attribute it to some change or another, but I’m pretty sure it’s basically just inevitable. If the company’s income stream didn’t depend on an ever-present player base, I’d even say it’s normal and healthy.
Whenever this happens, people attribute it to some change or another, but I’m pretty sure it’s basically just inevitable. If the company’s income stream didn’t depend on an ever-present player base, I’d even say it’s normal and healthy.
They’re all hoping for Fortnite sort of longevity as a live service game.
What killed Apex for me was rampant cheating and a toxic player base. I have no idea what killed it for others.
Isn’t that basically all competitive games?