• @[email protected]
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    231 month ago

    it was normal to have a point when your game dies out and you have to reinvest in designing the sequel version of it, or a spinoff. nowadays companies keep the same husk of a game running until the last sucker online stops dropping dollars for cosmetics.

    • @[email protected]
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      121 month ago

      Now they’re having issues because sequels are the same game, better engine, but less content, but the old version is still fine.