Auto Post BotB to PhoronixEnglish • 3 days agoCompleted NTSYNC Driver Merged For Linux 6.14: "Should Make Many SteamOS Users Happy"www.phoronix.comexternal-linkmessage-square4fedilinkarrow-up119arrow-down10cross-posted to: linux_gaming[email protected][email protected]
arrow-up119arrow-down1external-linkCompleted NTSYNC Driver Merged For Linux 6.14: "Should Make Many SteamOS Users Happy"www.phoronix.comAuto Post BotB to PhoronixEnglish • 3 days agomessage-square4fedilinkcross-posted to: linux_gaming[email protected][email protected]
minus-square@[email protected]linkfedilinkEnglish2•3 days agoVs. upstream Wine which doesn’t have Fsync. Proton does and so the difference is way smaller (if any).
minus-squareDark ArclinkfedilinkEnglish1•2 days agoAh; do you have any idea how different fsync vs these kernel ntsync changes would be?
minus-square@[email protected]linkfedilinkEnglish2•2 days agoFrom the top of my head of the few numbers I’ve seen it ranges from no improvement at all to solid improvements depending on the game. I think Cyberpunk is one of the games that benefit from ntsync vs fsync quite substantially.
Vs. upstream Wine which doesn’t have Fsync. Proton does and so the difference is way smaller (if any).
Ah; do you have any idea how different fsync vs these kernel ntsync changes would be?
From the top of my head of the few numbers I’ve seen it ranges from no improvement at all to solid improvements depending on the game. I think Cyberpunk is one of the games that benefit from ntsync vs fsync quite substantially.