For live action TV its probably easier to just use retail units but for animation it allows them to use only the aspects they are interested in while not getting bogged down in the realities of the console/controller design or the actual gameplay scenarios.
Of course it also allows for the title to function as a joke too, and makes for a more timeless product than a current year pop culture reference.
For live action TV its probably easier to just use retail units but for animation it allows them to use only the aspects they are interested in while not getting bogged down in the realities of the console/controller design or the actual gameplay scenarios.
Of course it also allows for the title to function as a joke too, and makes for a more timeless product than a current year pop culture reference.
https://tvtropes.org/pmwiki/pmwiki.php/FictionalVideoGame/WesternAnimation