• @[email protected]
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    74 days ago

    Hard disagree on every point. Majority of their “user base” just get the free games but spend the money on steam or gog. That will never change unless the store itself becomes worth spending money on.

    • @[email protected]
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      12 days ago

      Epic is the second largest online store by revenue, so you are objectively wrong by a wide margin. Users are spending a lot of money on the platform. Much of it goes to their flagship games like Fortnite. Similarly to how much of Steam’s revenue comes from their flagship games like Counter-Strike.

    • @[email protected]
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      24 days ago

      I don’t think anything about the launcher would have to change for them to get my money. Hell, one of the reasons I like GOG is because I don’t need to use their launcher.

      • @[email protected]
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        14 days ago

        But the average user who will be the majority doesn’t really care about DRM and well happily use their launcher if they find it useful

    • @[email protected]
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      14 days ago

      Let’s remember they are already the second largest games store. Okay, let’s assume they try to compete with Steam on features. What do you think it would take to get users to switch?

      • Lightor
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        3 days ago

        A few that come to mind

        • The review system isn’t nearly as good
        • Tag searching is a joke compared to steam
        • No steam achievements
        • No direct access to updates and patch notes
        • No game activity log, showing achievements you got and friends activity
        • No concepts like free weekends and the such
        • No dynamic collections
        • Poor insight on performance with controllers or hardware like steam deck or rog Ally
        • No where near the level of profile creation and customization
        • No forums for game discussion
        • No community content for guides and controller layouts
        • No overlay options
        • No mobile app
        • Nothing like steam work shop
        • No DLC downloading management like steam
        • No curator groups to follow
        • Unable to follow developers
        • No remote play together
        • Lack of something like big picture mode, for full controller playing. I use this a lot when I hook my PC to my TV for couch gaming.
        • Lack of inventory and card items
        • Built in FPS counter missing
        • Beta and play test environment support
        • Family sharing
        • Remote game streaming
        • Built in voice chat
        • Rich chat that shows what game friends are playing and what they’re doing with a direct way to invite to game or invite to watch
        • Seemless refund policy
        • @[email protected]
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          12 days ago

          And you think Epic implementing some or all of these would encourage Steam users to switch? Why would they? Steam already offers all of that.

          • Lightor
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            2 days ago

            I’m saying that if they want to compete with another company they need a compelling offer, one that at least has feature parity on the big ticket items. Yes, you would then need to work to attract people, but a bare bones store front like they have is a huge roadblock. People feeling like making the switch means they lose things is not a way to encourage adoption.

            • @[email protected]
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              12 days ago

              I don’t think feature parity would entice anyone across. It would need to be much better than Steam to entice migration, and it’s hard to conceive how much work and money that would require.

              • Lightor
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                12 days ago

                I agree, is why I said at least. That matches the current offering people are already embedded in. Now you need to entice. I think the biggest issue they face is how much history people have with that platform, there already so bought in. Literally. With tons of games, friends, and achievements already there, it would take a ton for most people to just walk away from that.

      • @[email protected]
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        14 days ago

        When the majority of “user base” is there for free games then being second largest store doesn’t mean anything. They already said they are operating on a loss so that further invalidates it.

        That said, the last time I used their launcher was a couple years ago when I was still using windows so these points are based solely on my experience back then. They didn’t even have chat option or removed at some point so there was no way to directly message or call a friend from the launcher which means I couldn’t even ask if anyone wanna play. Library GUI was shit, missing so many filter and highlight features of steam. No user review and no I don’t consider the so called game journalist reviews as actual reviews. The store suggestions was also very lacking compared to what steam offers. No workshop support like steam, no community pages, guides etc. Regional pricing was same as steam but they offer more cut to the devs which is nice but I as an user get insanely low value buying on epic than steam. The entire launcher experience was nothing but annoying at every point when Steam is at least usable and had a lot of features that makes it worth using despite all their issues. All this time, they focused on getting exclusives and developers but didn’t give 2 fucks about user experience so let’s see them fix that. Although I vehemently hate epic for a lot of things so I don’t see myself ever buying from them but I don’t see how an average user would care about any of that.