Generals also took the base construction and resource harvesting systems from Blizzard’s games. The entire game feels like it should have been named ModernCraft or something instead of C&C.
Going the other way, Warcraft 1 and 2 used used a left-justified UI that was very similar to the one C&C used, but with elements that would evolve into the StarCraft and Warcraft 3 UI.
Age of Empires was, afaik, the first RTS with UI on the bottom, Starcraft and Warcraft 3 both took inspiration from it, though they differed slightly on placement of information
Generals also took the base construction and resource harvesting systems from Blizzard’s games. The entire game feels like it should have been named ModernCraft or something instead of C&C.
Going the other way, Warcraft 1 and 2 used used a left-justified UI that was very similar to the one C&C used, but with elements that would evolve into the StarCraft and Warcraft 3 UI.
Oh absolutely. OP only asked about UI, so I focused on that. But Generals had a lot of WC3 flavor in it.
Age of Empires was, afaik, the first RTS with UI on the bottom, Starcraft and Warcraft 3 both took inspiration from it, though they differed slightly on placement of information