• MudMan
    link
    fedilink
    3521 hours ago

    I didn’t finish it and I’ve been meaning to go back to it, but the time I spent with it was pretty nice. You can’t deny the sheer balls in making a AAA accurate walking sim.

    • @[email protected]
      link
      fedilink
      15 hours ago

      I love the game, but there’s no more depth to the walking than holding both straps and slowing down on rough terrain. Ironically, Kojima always puts a lot of effort into gun mechanics and then goes out of his way to discourage you from using them.

    • @[email protected]
      link
      fedilink
      818 hours ago

      It was kinda too scary for me. That’s why I stopped playing, a bit after meeting Conan O’Brien I think.

      • @[email protected]
        link
        fedilink
        4
        edit-2
        5 hours ago

        I stopped playing too. I really loved the first part of the game when it was just about traversing the world, doing courier work and avoiding threats, but I quit when it became a game with ‘boss battles’