I came across this cryptic phrase in a description of an old D&D adventure Tale of the Comet . In context, it seems to describe the designer solving a problem of game balance by having the powerful technology items have limited charges / uses before expiring. But I cannot parse prophet-squeeze-monster and I certianly don’t recognise it as a classic trope. Any ideas?

  • @AcamonOP
    link
    2
    edit-2
    4 hours ago

    Possibly, the general style of those “product history” pieces is pretty grounded. It’s not formal academic history, but it tries for a historical reporting vibe that makes me doubt theyd just throw in a nonsense phrase or in-joke.

    But if no one can explain it, then it’s certainly a possible explanation, although if it really is meaningless I’d lean towards typo.