I came across this cryptic phrase in a description of an old D&D adventure Tale of the Comet . In context, it seems to describe the designer solving a problem of game balance by having the powerful technology items have limited charges / uses before expiring. But I cannot parse prophet-squeeze-monster and I certianly don’t recognise it as a classic trope. Any ideas?
That does should plausible, some version of reward/threaten/drain. Thanks ! Even if it isn’t what was intended, I can believe it meant that and thus makes some sort of sense.