• @[email protected]
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    12 days ago

    like that an hour is in the range from 0 to 23

    Rust can do that too with const generics, no?

    I don’t know much about Ada though, but I hear it rocks. Rust has a lot stronger community though, and that carries a lot of weight.

    • Ephera
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      62 days ago

      Hmm, I haven’t really played around with const generics much, but I guess, you could maybe implement a custom InRange type, so you could use it like this:

      type Hour = InRange<0, 23>;
      
      let hour = Hour::new(17);
      

      That ::new() function would contain the assertions and could be const, but I don’t know, if that actually makes it execute at compile-time, when called in normal runtime code. Might be worth trying to implement it, just to see how it behaves.
      Was that an open question or did you have a solution in mind? 😅

      What would definitely work in Rust, though, is to implement a macro which checks the constraint and generates a compile_error!() when it’s wrong. Typically, you’d use a (function-like) proc_macro for this, but in this case, you could even have a macro_rules! macro with 24 success cases and then a catch-all error case.
      Well, and of course, it may also be fine (or even necessary) to check such numbers at runtime. For that, just a wrapper type with a ::new() function would work.

      • @[email protected]
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        22 days ago

        Was that an open question or did you have a solution in mind?

        More open. I saw it land in stable some time back and haven’t gotten around to playing with it. I honestly haven’t done it much, because usually enums are plentywhen there are a finite set of options.

        And yeah, I was thinking of runtime checks with const bounds, like this:

        pub struct BoundedI32<const MIN: i32, const MAX: i32>(i32);
        
        impl<const MIN: i32, const MAX: i32> BoundedI32<{ MIN }, { MAX }> {
            pub const MIN: i32 = MAX;
            pub const MAX: i32 = MAX;
        
            pub fn new(n: i32) -> Self {
                // or an assert
                BoundedI32(n.min(Self::MAX).max(Self::MIN))
            }
        }
        

        I’m not sure how magic Ada gets with things, so maybe it’s a lot nicer there, but I honestly can’t see how it could really improve on handling runtime checks.