It just popped up in my mind.

  • You could decorate any room as you like. You don’t even need to step out of it most of the times.
  • Other people can be projected inside it like Voyager’s doctor.
  • Also rooms could be much smaller. They only need to be big enough a human(oid) can fit inside.
  • In emergency cases most holograms can be shut off to match increased energy demands by weapons and shields. You only really need seating/bed and a (non-exploding) console screen.
  • Much of the specialized rooms like a bar, med bay, etc. won’t be needed anymore as a holodeck can imitate all of them.

It irritated me a bit that a Discovery gets fancy floating warp nacelles but holodecks are… wait, does Discovery has a holodeck? I don’t remember seeing one.

  • @Remember_the_tooth
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    1510 hours ago

    What if we use a holodeck to simulate a holodeck so that if one breaks down, they try to kill each other and leave us alone?

        • @[email protected]
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          4
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          5 hours ago

          Containerized holodeck clusters.

          Really this should probably be the norm anyway. Why would a holodeck require root access to any vital ship functions if all it needs to do is simulate entirely fake environments and characters?

          • @[email protected]
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            12 hours ago

            Well, virtualizatiin systems tend to run at root level, since they need to emulate things like processors (yea, that’s not the only way, but business-class virtualizatiin is done at the OS level).

          • @Remember_the_tooth
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            15 hours ago

            I feel like you’re right, but what if we need to reverse the polarity and reroute auxiliary power to the main deflectors?