The Picard Maneuver to GamingEnglish • 13 hours agoSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.imagemessage-square146arrow-up1458arrow-down116
arrow-up1442arrow-down1imageSmall, incremental improvements don't make shockwaves like the old massive tech leaps used to.The Picard Maneuver to GamingEnglish • 13 hours agomessage-square146
minus-square@[email protected]linkfedilinkEnglish6•11 hours agoWhat big shift do you expect? Even regarding 3D realism we are way past the point of diminishing returns in terms of development costs.
minus-square@[email protected]linkfedilinkEnglish1•4 hours agoBigger maps, more entities on screen at once, larger multi-player server capacity (anyone play Mag?). I don’t care if the graphics have to go backwards to do it to. I love valheim and it isn’t high res.
minus-squareThe Picard ManeuverOPlinkEnglish3•11 hours agoI can’t imagine what it would look like now. I just wish everyone could experience the same incredible growth.
What big shift do you expect? Even regarding 3D realism we are way past the point of diminishing returns in terms of development costs.
Bigger maps, more entities on screen at once, larger multi-player server capacity (anyone play Mag?).
I don’t care if the graphics have to go backwards to do it to. I love valheim and it isn’t high res.
I can’t imagine what it would look like now. I just wish everyone could experience the same incredible growth.