Just found this place, I dig it! I do gamedev on my Steam Deck, and I’m also a systems engineer. I have a repository of all sorts of Arch based things for pirates that are somewhat specific to Steam Deck ('cause Valve does some weird shit in the name of convenience, but I get it, people don’t buy this machine to be a laptop like I did).

Any who, now that I’ve found this place I may put together more of my scripts into an easier to digest format and throw it up on Codeberg or something.

For now, I’ll point you all towards a tool that I found on GitHub. I have a fork that I wrapped with a bash script to make life easier when it comes to grabbing FitGirl repacks. I’ve made a Pull Request to get it merged into the original repository, but my fork will probably be kept up to date more frequently (I don’t know the original maintainer).

My Fork: https://github.com/madamegaymes/Fucking-Fast-Multi-Downloader

Original tool: https://github.com/JOY6IX9INE/Fucking-Fast-Multi-Downloader

My PR: https://github.com/JOY6IX9INE/Fucking-Fast-Multi-Downloader/pull/2

What does the tool do?

  1. You give it a FitGirl game URL (or several URLs)
  2. It scrapes all the fuckingfast direct download links
  3. Passes all that to python to download each part automatically

It probably isn’t bug-free, I made these tweaks for myself and just today decided to try to get it merged into the original tool. I have ideas on how to make the tool much, much easier to use, so feel free to let me know if you run into issues!

The README should have the details, but I can add more if something is not clear. I’m not sure what the average level of tech savvy is in this community yet.

  • @[email protected]OP
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    6 hours ago

    Yea, they are all EXEs. Some pointers:

    • Take the extra steps to verify files against the md5 checksums. FitGirl’s process will do this for you before and after install as long as you don’t tell it to skip that part. Good way to ensure that you have the right files. FitGirl has been around long enough, and has a great reputation so far. Still, only do what you’re comfortable with and corroborate my info with others’ experiences.
    • I would create a generic wine prefix (using Heroic, Lutris, or even Steam) that you use solely for running the installers. It’s a way to sandbox the installer from the actual game prefixes and keep it clean.
    • Have the installer decompress the game files to a spot in your home folder, outside of the FitGirl prefix. I use /home/deck/Games. Once the decompression is complete, then you can spin up customized Proton prefixes for each game individually.
    • Be prepared for looooooong install times. The larger the game, the longer it’s going to take. Just keep in mind that the slowness is purposeful to reduce chances of corrupted game files. It’s a necessary inconvenience.
    • ProtonDB is a good resource for understanding how a Proton prefix will need to be configured for a particular game. Things like the Proton version and any Visual C++ libraries, etc.