• @parmesan
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    14 hours ago

    Limiting them yes, paywalling them though?

    • @[email protected]
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      fedilink
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      246 minutes ago

      I think it makes sense in a multiplayer context, where you want to encourage more “organic” builds instead of people chasing the meta. I don’t think they should paywall them though, just ban it and force people to start over, or have it be limited (i.e. lose a level to be able to move half of the stats over), so you’re punishing with a bit of time instead of a completely restart.

      Paying for any form of reroll is stupid though. Either allow it or don’t, and account for it in mechanics so you reward the behavior you’re going for.