• @sheogorath
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      232 days ago

      It’s profitable, the problem is it’s not profitable enough.

      • Sonalder
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        2 days ago

        The problem is copyright that benefits only a tiny group of giant companies known as “les ayants-droits” in french. Copyrights as of today are not made to benefits the artisans, the workers but the black-suit men. The whole culture has been walled like that… The music industry, cinema industry and now game-industry…

    • @inclementimmigrant
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      122 days ago

      The issue lies with these publishers.

      See the problem is that they don’t want to just make money, they want all the money and if your game you’re proposing isn’t based on a existing known IP and doesn’t include psychological manipulation to make all the money, preferably through a live service, well these executives don’t want none.

    • djsoren19
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      22 days ago

      The bottom is kinda falling out of the market and investors have dried up, largely because AAA has had too many extremely costly fuck-ups recently. Now the whole sector is looking bad, and it’s been trickling down into impacting the ability for AA studios and indie teams to find funding for their projects.

    • SharkAttak
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      02 days ago

      Is it suddenly not profitable anymore?

      The answer is in the question… it Is suddenly not profitable anymore

      Plus, maybe the bunch of bigbuck$ games that recently bombed made investors slightly panicky.