I still vividly remember the first time I ever saw Killer Instinct in the arcade in late October, 1994. Or more accurately, heard it, because eleven-year-old me couldn’t see much past the throng of teenagers huddled around the brand-new arcade cabinet in the middle of Namco Cyberstation that day; only the the name on the […]
IIRC the developer made the SNES version of Doom from the ground-up as well, no source code.
Surprisingly enough, I remember the best console port of Doom being the Atari Jaguar version for a long time before the PS1 version hit.
There was a podcast recently with the guy who built the SNES port, it was pretty interesting.