I think Millicent is somewhat easy to find in Caelid. It’s Altus Plateau that’s the problem. On the western end (Erdtree Gazing Hill I think) I always miss her because she stands way over by the cliff and not the site of grace. And then inevitably I end up at Windmill Village before giving her the prosthesis from Shaded Castle so she’s not at the village when I arrive.
The whole thing is a mess of triggers and weird location jumps. Meanwhile if you miss Iron Jar Alexander in eastern Liurnia or in the Gelmir lava lake (both very easy, like why would you be in the lava anyway) he just moves right along to his next spot without giving a fuck.
If you take the direct route via Dectus lift you will miss her unless you take that particular route to Volcano Manor.
If you climb the precipice, she’s in line of sight when you approach the grace… but still easily missable if you’re panic feeing to the grace from the Lansseax ambush.
Tangentially, I once thought Goldmask’s hat was a pvp reward because I only ever saw invaders wear it. I never saw him the first time I played haha.
If you like lore and Elden Ring, there’s basically no end to fan analysis and theories. YouTube channels like VaatiVidya and Tarnished Archaeologist are particularly good if you want to get sucked into that sort of thing. I really enjoy how much inspiration the game takes from real ancient mythologies, much of it quite subtle.
TA and also SmoughTown have become basically the definitive Elden Ring lore sources and boy is there a lot of it.
Fromsoft have always been masters of environmental storytelling, but seeing how the fanbase dug in to their previous work they really leaned in to it this time and I love it. At least 2/3 of Elden Ring’s full story is told through context and subtext.
I think Millicent is somewhat easy to find in Caelid. It’s Altus Plateau that’s the problem. On the western end (Erdtree Gazing Hill I think) I always miss her because she stands way over by the cliff and not the site of grace. And then inevitably I end up at Windmill Village before giving her the prosthesis from Shaded Castle so she’s not at the village when I arrive.
The whole thing is a mess of triggers and weird location jumps. Meanwhile if you miss Iron Jar Alexander in eastern Liurnia or in the Gelmir lava lake (both very easy, like why would you be in the lava anyway) he just moves right along to his next spot without giving a fuck.
Ya you’re right that one is much tricker.
If you take the direct route via Dectus lift you will miss her unless you take that particular route to Volcano Manor.
If you climb the precipice, she’s in line of sight when you approach the grace… but still easily missable if you’re panic feeing to the grace from the Lansseax ambush.
Tangentially, I once thought Goldmask’s hat was a pvp reward because I only ever saw invaders wear it. I never saw him the first time I played haha.
Can I just say, as a life-long fan of science fiction, fantasy, gaming, lore, plots, D&D.
NEEEEEEEERD
Haha, yep.
If you like lore and Elden Ring, there’s basically no end to fan analysis and theories. YouTube channels like VaatiVidya and Tarnished Archaeologist are particularly good if you want to get sucked into that sort of thing. I really enjoy how much inspiration the game takes from real ancient mythologies, much of it quite subtle.
TA and also SmoughTown have become basically the definitive Elden Ring lore sources and boy is there a lot of it.
Fromsoft have always been masters of environmental storytelling, but seeing how the fanbase dug in to their previous work they really leaned in to it this time and I love it. At least 2/3 of Elden Ring’s full story is told through context and subtext.