So, I have been mostly self thaught programmer (C++), as its a big part of my job (not a regular developer). But so far I have been using a simple text editor like Geany to code and I compile stuff either in terminal (linux) or produce my own make file.

I am starting to wonder if I should switch to a full IDE, as I am on linux, I was thinking of trying KDevelop. But I am simply not sure if its worth, do I even need it?

I have never used an IDE, it seems kind of complicated for the start with “projects” and I havent really found any good introductions to how this workflow is supposed to work.

Do you think using and IDE is something everyone should use? Or do you think a text editor with producing your own make files should be enough?

  • @bobaduk
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    21 year ago

    When I first started programming I used a text editor, UltraEdit32. When I moved into .Net, I initially used Ultraedit and wrote all my own build files, but switched to using Visual Studio with all the bells and whistles. When I moved to Python/Node I adopted Vim, and these days I tend to use Doom Emacs.

    There’s a spectrum from visual studio or eclipse, with complex project structures, through vscode and rider which are simpler, to programmers editors like Emacs or neovim, to plain editors like nano.

    I think the most important thing is that you’re comfortable with your tools. I could crunch out a lot of code with Visual Studio and Resharper, but I use Emacs as an IDE, note taking tool, and email client . The familiarity makes me productive.

    It is super helpful to have syntax errors or warnings highlighted when working on code, and a decent editor will make it easier to navigate code - jump to the definition of a function, find the documentation for an API call etc.

    As codebases get larger, you need all the help you can get. You may also find, when you work with others, that their opinionated tooling clashes with your opinionated hand crafting.