@CaspianXIM to Keep WritingEnglish • 1 year agoEvery choice should have both positive and negative consequencesimagemessage-square12arrow-up1179arrow-down16
arrow-up1173arrow-down1imageEvery choice should have both positive and negative consequences@CaspianXIM to Keep WritingEnglish • 1 year agomessage-square12
minus-squareThe Picard ManeuverlinkEnglish3•1 year agoPretty sure this is how the Dark Souls games were designed. Permanent decisions, most good things have a drawback, sometimes you think you’re doing a good thing, but it causes problems.
Pretty sure this is how the Dark Souls games were designed.
Permanent decisions, most good things have a drawback, sometimes you think you’re doing a good thing, but it causes problems.